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Know Your Worth / Game development

Game development careers

Game development combines interactive systems, production craft, and player experience across many disciplines. A convincing specialty demonstrates a working feature or production decision within a playable context, explains its constraints, and shows how testing informed the result rather than relying on screenshots alone.

Browse 30 sectors + cross-industry careers

1–30 of 30 careers · 1,000 in the directory

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How to read these rates

Employee references are annual US median wages for the cited BLS occupation, which may cover several career paths. Freelance examples add $15,000 for benefits and $20,000 for business costs, then divide by 1,200 billable hours a year. Annual figures are rounded to the nearest $1,000 and hourly figures to the nearest dollar. Figures are before personal taxes, with no percentage fees. Open a guide to see the source or adjust the assumptions in the calculator.

Game development

Game producer

Employee reference
$102K/yr
Freelance example
$114/hr

BLS · May 2025 · Project management specialists

Coordinate creative and technical work through realistic milestones, dependency visibility, and decisions that keep a game project's scope aligned with available capacity.

View career → Game producer
Game development

Level designer

Employee reference
$136K/yr
Freelance example
$142/hr

BLS · May 2025 · Software Developers

Structure playable spaces around movement, pacing, objectives, and player understanding while testing whether intended routes and challenges remain legible.

View career → Level designer
Game development

Quest designer

Employee reference
$136K/yr
Freelance example
$142/hr

BLS · May 2025 · Software Developers

Translate narrative and gameplay goals into objectives, triggers, and recovery paths that remain understandable across different player decisions.

View career → Quest designer
Game development

Shader artist

Employee reference
$136K/yr
Freelance example
$142/hr

BLS · May 2025 · Software Developers

Create controllable surface effects that support an art direction while respecting lighting assumptions, readability, and runtime performance constraints.

View career → Shader artist